PROJECTS

 

OFFICEBOTS: REALITY BYTES

A charming narrative based adventure game in VR

Contributed to the Quantum update for FutureStateMachine

Platforms: PC, Oculus Rift, HTC Vive

My roles: Programmer

  • Implemented quest lines

  • Refined VR controls

  • Implemented Steam integration

PERCEPTION

Atmospheric horror set in a non-euclidean world

Developed with Alpha Panda

Platforms: Windows, Oculus VR

My roles: Programmer and Co-Designer

  • A first person 3D horror experience

  • Features Oculus Rift VR support

  • Runner-up at iFest Indie Showcase 2013

FORECASTER

An educational weather prediction game

Developed with Trev Clift for Legends of Learning
Platforms: WebGL
My roles: Programmer and Co-Designer

  • Teaches concepts from US school curriculum

  • Played by thousands of students

  • Average teacher rating of 4.2/5

EVERGREEN

Grow into a mythical tree and nurture life across history

Developed with Siege Sloth Games

Platforms: Windows, Mac, Linux

My roles: Creative Director and Lead Programmer

  • Winner: Australasia SGS&C 2016

  • Winner: Unite Melbourne Creativity Award

  • Finalist: Play by Play festival 2016

POCKET BONSAI

Nurture and grow a bonsai in real time

Developed with Siege Sloth Games

Platforms: Android, iOS

My roles: Creative Director and Lead Programmer

  • Free-to-play mobile release

  • Unique gameplay and atmosphere

  • Highly rated reviews on app stores

MARBELOUS BALL RUN

An educational physics sandbox

Developed with Eye Candy for Questacon

Platforms: Android, iOS, WebGL

My roles: Programmer and Co-Designer

  • A digital adaptation of a long running Questacon workshop

  • Features cloud saving and sharing

  • Highly rated reviews on mobile stores

AIR POWER WATER

Balance critical resources in an off-world habitat

Developed with Developers at Large for Scitech
Platforms: Windows
My roles: Programmer

  • Displayed in Scitech's Planet Pioneers exhibition

  • Features triple touchscreen input

  • Multiplayer gameplay

GARRIGARRANG SEASONAL CALENDAR

Learn about traditional Aboriginal knowledge of the ecosystem

Developed with Eye Candy for Australian Museum
Platforms: Windows
My roles: Programmer and Co-Designer

  • Displayed in Australia Museum's Garrigarrang: Sea Country exhibition

  • Features large multitouch display

AURORA SOUNDS

An interactive music visualisation sandbox for VR

Personal project (in-development)

Platforms: Windows, Oculus Rift

My roles: Programmer and Designer

  • Developed with funding from Screen Canberra

  • Features music visualisation based on users personal music library

ABN 59 327 667 499
©2018 by Thusus Winter